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How to continue a HeadShot 2 project after closing project?

Posted By martinortiz 5 Months Ago
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How to continue a HeadShot 2 project after closing project?

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martinortiz
martinortiz
Posted 5 Months Ago
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I was practicing using the HeadShot 2 plugin...and did a lot of work...
I closed project, thinking that when I re-opened it, I could continue refining stuff with HeadShot plugin.
When I went to HeadShot panel, it would only let me open up a new image, not continue from where I left off.
Is there a way to re-open the face image and continue from where I left off?.
If I open a face image now, it will redo everything from scratch.

martinortiz
martinortiz
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There is (of course) a lot of morphs applied to the face, when exporting to FBX, do I need to bake any morphs into mesh before I export it?
Or is this done automatically?
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5 Months Ago by martinortiz
martinortiz
martinortiz
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OK, I closed project and tried re-opening it again...
This time it allowed me to continue with HeadShot plugin where I left off.
With my 2nd question, there are a lot of morphs applied to face, when I export the character, are these morphs baked into the mesh?
If not, how do I do that?
Peter (RL)
Peter (RL)
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If you are creating your character from a photo, just save your character before closing the project. Then when you reload your character you can continue working on it in the Headshot panel.

                                                                

Peter
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www.reallusion.com


martinortiz
martinortiz
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There are lots of morphs on face, when I export the character to FBX, are these morphs baked into the mesh automatically?



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