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Error detected while evaluating body joints

Posted By norton_842739 2 Years Ago
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norton_842739
norton_842739
Posted 2 Years Ago
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Hi,
I'm trying to rig a static mesh of a human skeleton (which does not have a skeleton, ironically). Bought it off the Unreal Marketplace and it's not rigged.
I exported the SM from Unreal but the FBX comes into Accurig with a collision mesh that, after rigging it creates a very distorted and nonsensical rig.
I tried removing the collision mesh, but get this error in Accurig after importing the FBX and clicking "rig body": "Error detected while evaluating body joints"
Does anyone have any ideas to solve this?https://forum.reallusion.com/uploads/images/f4f2cc8b-73bb-4754-9113-bcf9.jpg
Thanks!
Jameskuehn
Jameskuehn
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Hilarious! I have near the same problem.
Did you resolved?https://forum.reallusion.com/uploads/images/12ea0359-ac47-47bf-928c-17fd.png



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