Error detected while evaluating body joints


https://forum.reallusion.com/Topic542851.aspx
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By norton_842739 - 2 Years Ago
Hi,
I'm trying to rig a static mesh of a human skeleton (which does not have a skeleton, ironically). Bought it off the Unreal Marketplace and it's not rigged.
I exported the SM from Unreal but the FBX comes into Accurig with a collision mesh that, after rigging it creates a very distorted and nonsensical rig.
I tried removing the collision mesh, but get this error in Accurig after importing the FBX and clicking "rig body": "Error detected while evaluating body joints"
Does anyone have any ideas to solve this?https://forum.reallusion.com/uploads/images/f4f2cc8b-73bb-4754-9113-bcf9.jpg
Thanks!
By Jameskuehn - Last Year
Hilarious! I have near the same problem.
Did you resolved?https://forum.reallusion.com/uploads/images/12ea0359-ac47-47bf-928c-17fd.png