raavikantchouhan (8/14/2023)
Hi,
Here's a more concise solution for the problem you mentioned:
Investigate Existing Solutions: Check for existing tools or plugins that might support the transfer of accu-rigged iClone characters to C4D. This may include FBX or other universal formats.
Create a Custom Converter: If no tools are available, consider writing a custom converter using C4D SDK and Python or C++. This would require understanding the specific rigging and animation data in both iClone and C4D.
Map iClone Data to C4D: Develop code to read iClone rigging and animation data, and then create corresponding objects, hierarchies, and rigs in C4D. You might use the Maximo control rig or Rh tools for Miximo as inspiration for this process.
Test and Refine: Import different iClone characters into C4D using the converter, and make sure they can be tweaked and animated as expected. Refine the converter as needed to handle different characters and animations.
This solution would likely require collaboration with someone who has expertise in both iClone's rigging system and C4D's SDK, or a significant investment of time to learn these systems.
You can already export Iclone animated characters as FBX to Maxon C4D But without a control, rig editing the character animation in C4D is a nightmare.Victor Soupday single handedly Managed to create a free plugin to convert Iclone rigs to NATIVE Blender control rigs (Rigify)
with animation retargeting from Iclone Actorcore libraries.
Theres is also an affordable $40 USD addon
(By one single developer) for Blender Called Auto rig Pro that does everything for Blender Accurig does with static meshes and even can rig non bipeds and has a built in Mocap retargeter on par with the mighty Autodesk Motionbuilder.
Maxon has an available SDK
The reality is that anyone who is serious about creating complex Character animations/Films is NOT using Maxon Cinema4D because the C4D community is not interested in character animation is neither is Maxon apparently.
why would a skilled programmer spend his time creating a control rig system for a community that will wont even demand such a basic feature from Maxon themselves.?
Edited
Last Year by
AutoDidact