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Higher Topology on Base Models

Posted By zancoisrice 3 Years Ago
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zancoisrice
zancoisrice
Posted 3 Years Ago
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So I customized the Camila model to get the benefit of the facial morph targets and it works great. However, when I did the same to Kevin I realized the base model does not have enough topology to match my model. It's way too dependant on normal maps. If there could be an upgrade to the topology count on the base CC4 models that would really benefit high poly model workflows.




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