After watching Kai's tutorial on the Pose Mixer (
https://www.youtube.com/watch?v=Ku4gt7g1QgA) I started playing with it and immediately ran into trouble. I have an existing sitting inmation and I used the Pose Mixer to select only the arms, then added another animation into the mix (a Standing Arms Criossed responnse from the MixMoves 200 Communications pack) and the character transitions from sitting to standing, which was NOT expeccted.
I now see that the Pose Mixer is literally named. You cannot mix in another animation, you MUIST mix in only a pose, then the masking works as advertised. I think oit would be a great addition to have the Pose Mixer also support animations. In my example at the top, only the arm animation woild be copied into my motion timeline and the remaining animation data would be untouched.
Has anyone else dealt with this before? Is there a better approach for me to use when mixing animations?
EDIT: Now I see the guidance aboput posting to the feedback tracker. I'll post this there now. Sorry.
- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios