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Jaws don't seem to open properly

Posted By jeff.davies 2 Years Ago
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Jaws don't seem to open properly

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jeff.davies
jeff.davies
Posted 2 Years Ago
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I'm not sure what happened here..I'm using Blender 3.5.1 with CC Tools v1.6.0.2 and the latest CC4 and iClone 8 versions. I'm editing expressions and Acculips in iClone and I have a scene where the charatcers react in shock, looking aat the camera. Here is what it looks like in iCone 8 on frame 89
75% of original size (was 667x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/a97d7644-6c7b-4f91-8bf3-1a33.png
When I use the CC/iC tools to import that characters into Blender, Their mouth no longer open properly. Here is a screen shot of frame 89 in Blender:
75% of original size (was 667x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/a8943dad-843b-4d98-a659-661f.png
It look like their jaws are not being animated. Now this has not been a problem until today (ie the 17 earlier scenes all had speaking characters who's  jaws moved perfectly).
One thing that I did change today was that I rebuilt the characters on the left and right to use  CC3+ models with the extended facial profiles and the 8+7 visemes. However, I did NOT cnahge the model for Capt Sanchez in the middle, yet his jaw seem to be wired shut also.
Any ideas what might be going on? I've tried unchecking the Shape Keys Drive Jaw Bone and re-importing the characters, but it has no effect.
Thanks in advance!

- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios




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