I purchased version 2 of this plugin yesterday while the special offer of 50% off is running. Once installed I felt a little lost and the tutorial... well, kind of helps but doesn`t really give much info about the first part... the head.
Because it`s a new plugin update at the time of this video there are no tutorials to help, so I winged it as I normally do lol
From ZBrush I loaded a default head and exported as an OBJ, I then in Character Creator imported the head which came in tiny but was lined up face on and then I could continue. Now this test worked and I then tried on other free 3D Heads.

This is the head that I used.
Once the head was in I then used the points to line up eyes, nose, mouth and without getting well in to this came to the last button which offers a full body model to attach to, after waiting it was done but the realistic skin was attached which I changed to normal to remove the watermark ( I ended up purchasing that too lol), and as you can see from a brief test it came out well.
I only attached the front part of the face from the options, very cool.
What I like about this is that if you changed the face to much before then you`d have to re-align the mouth (teeth) and so on which can be a pain because if they aren`t right then it will all look wrong in animation.
I have loads to learn about this Headshot 2 update, imho well worth it. :-)
Dean
¬ Deanimation