Hi,
While LiveLink works well between Iclone 8 and UE5, I am keen to understand how to use animations I have used in Iclone on MetalHuman dummys, but rather than use LiveLink, I want to use FBX animation from Iclone 8 and use it on Metahumans in Unreal. I can't work out how to use the fbx animation on MetaHumans.
I have also tried using LiveLink to Transfer the animation but I am still struggling with using that on a MetaHuman with out using LiveLink.
Can someone please opffer some advice??
Thanks
Dean