Hi!
I am watching the iclone tutorial series, this episode in particular:
https://www.youtube.com/watch?v=m4yIcqMXqlQ&list=PLNV5zSFadPdkAfsCWtOQRFTkaqXIQNtSs&index=4In the tutorial, every time he adds a new animation the character moves accordingly. For example, when he adds the walkcycle, the character advance. However when I tried to add a walk cycle, my character stays in place without actually moving around in the scene.
My question is: does this depend on the animation or is there a way to swtich between the two modes for any animation?
I also have another question. Where can I see, move or delete the facial animations? While I can clearly see the body animations on the timeline, I cannot understand where the facial animations are stored after I recorded some face puppet animation or things like that.
Thank you!