Profile Picture

bones out of position when exporting to unreal

Posted By DomusLudus 2 Years Ago
You don't have permission to rate!

bones out of position when exporting to unreal

Author
Message
DomusLudus
DomusLudus
Posted 2 Years Ago
View Quick Profile
Senior Member

Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 17, Visits: 314
I'm testing the demo of character creator 4 and Auto Setup 1.30 on Unreal 5.1.1
The model is Camila's without making any changes, when exporting many of the bones appear out of position.
Does anyone know what is going on?
Thanks

75% of original size (was 668x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/3113af8b-f238-4327-9605-e407.png
DomusLudus
DomusLudus
Posted 2 Years Ago
View Quick Profile
Senior Member

Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)Senior Member (312 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 17, Visits: 314
ok, you need Tick "T0 as reference pose" in inport options



Reading This Topic

0 active, 0 guests, 0 members, 0 anonymous.
No members currently viewing this topic!