bones out of position when exporting to unreal
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By DomusLudus
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2 Years Ago
I'm testing the demo of character creator 4 and Auto Setup 1.30 on Unreal 5.1.1
The model is Camila's without making any changes, when exporting many of the bones appear out of position.
Does anyone know what is going on?
Thanks
By DomusLudus
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2 Years Ago
ok, you need Tick "T0 as reference pose" in inport options