English


Profile Picture

Accurig to UE5 adds unwanted twist bones

Posted By michaelkocha 2 Years Ago
You don't have permission to rate!

Accurig to UE5 adds unwanted twist bones

Author
Message
michaelkocha
Question.png
michaelkocha
Posted 2 Years Ago
View Quick Profile
New Member

New Member (32 reputation)New Member (32 reputation)New Member (32 reputation)New Member (32 reputation)New Member (32 reputation)New Member (32 reputation)New Member (32 reputation)New Member (32 reputation)New Member (32 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 1, Visits: 6
As the title suggests, I'm using Accurig to rig my own custom model to be used in UE5. I've chosen the Unreal export option, yet, my rig still ends up with a bunch of additional "cc twist" bones that don't match the UE5 skeleton, which is causing me a bunch of headaches.

Is there an option to turn these off somewhere I'm missing? 

Thanks!



Reading This Topic

0 active, 0 guests, 0 members, 0 anonymous.
No members currently viewing this topic!