If it helps anyone, I am currently writing a tutorial on how to design and rig a G3 actor for Cartoon Animator 5. It is a work in progress that is constantly being updated. One of the chapters I cover is the creation of 360 Heads and the steps I use to do it.
Having worked with CTA for ten years and created hundreds of characters for the Marketplace and Content Store, I have a good idea of what I am doing and I am looking forward to sharing my knowledge with others.
I am a Corel Draw user, but maany of the steps (in particular 360 Head setup) will translate easily.
If you would like a FREE copy of my tutorial, please send me a private message via my Cartoon Animator Facebook page at
https://www.facebook.com/garrypyeanimations
Garry Pye
www.facebook.com/garrypyeanimations?ref=bookmarks