Profile Picture

DAZ Genesis 9 in CC4 as Non-Standard (Humanoid)

Posted By LFA Last Year
You don't have permission to rate!
Author
Message
LFA
LFA
Posted Last Year
View Quick Profile
Senior Member

Senior Member (339 reputation)Senior Member (339 reputation)Senior Member (339 reputation)Senior Member (339 reputation)Senior Member (339 reputation)Senior Member (339 reputation)Senior Member (339 reputation)Senior Member (339 reputation)Senior Member (339 reputation)

Group: Forum Members
Last Active: 2 Months Ago
Posts: 36, Visits: 243
Hi there,
I wanted to share that I successfully imported DAZ Genesis 9 with full facial profile into CC4 as non-standard character (Humanoid). 
I had to use 3Dx7 and the legacy DAZ Genesis Extension method, because I was unable to complete the workflow using CC4 Facial Profile.
Here is the work-in-progress with original DAZ shaders:
https://youtu.be/AlnBwYg9d8g

Best regards,
LFA

Edited
Last Year by LFA
AutoDidact
AutoDidact
Posted Last Year
View Quick Profile
Distinguished Member

Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)Distinguished Member (5.8K reputation)

Group: Forum Members
Last Active: 4 hours ago
Posts: 2.0K, Visits: 13.1K

Did you save the manual bonemapping from3DX7 for laterre use ?




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg





Reading This Topic