DAZ Genesis 9 in CC4 as Non-Standard (Humanoid)
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By LFA
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2 Years Ago
Hi there,
I wanted to share that I successfully imported DAZ Genesis 9 with full facial profile into CC4 as non-standard character (Humanoid).
I had to use 3Dx7 and the legacy DAZ Genesis Extension method, because I was unable to complete the workflow using CC4 Facial Profile.
Here is the work-in-progress with original DAZ shaders:
https://youtu.be/AlnBwYg9d8g
Best regards,
LFA
By AutoDidact
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2 Years Ago
Did you save the manual bonemapping from3DX7 for laterre use ?