Hi I have been working on this for a couple of days now and I just cant seem to get my head around it.
All I wanted to do is get my character to turn the handle on an old gramaphone. I have recreated the handle so it is in two parts (the knob and the metal handle).
I have put a hinge constraint on the handle so it rotates (Ill change the speed and direction when i can get it to work)
I have tried linking, attaching to the knob, to a dummy, and the blue ball reach effector, and no matter what I do I keep getting a similar result or the hand just doesnt follow the rotation of the handle at all.
I have even tried repostioning the pivot point as i saw in a youtube video but that didnt solve the problem.
Am I missing something. I always seem to have problems with reach effectors ect.
Here is a quick snippit of the problem.
The rotation stops at one point, im assuming that is something to do with it coliding with the arm or something.
https://drive.google.com/file/d/1giRzFvdyEk9r4IVGohrjw51arh5rwKq5/view?usp=share_link
Edited
2 Years Ago by
woody173