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Kazakovdg
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Kazakovdg
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 5,
Visits: 827
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Thanks a lot for the answer. Now everything seems to be clear. Their technology is wonderful, but I want those who will compete with them to appear.
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mtakerkart
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mtakerkart
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 3.2K,
Visits: 29.2K
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Not very clear for me :blink: If I have 12 characters speaking for 5 min each (total = 60 min) could i upload 12 differents tracks of 5 min each with 12 differentes voices ?
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cepheistudios
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cepheistudios
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 80,
Visits: 407
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Yes. That would give you the 60 minutes. But, doing that much voicework in a month (unless you're allocating a lot of time to it) is extraordinary - which is something I touched on before (as Mike Kelley). Let me explain why: I did my own voicework for a 2 minute long Youtube piece. I wrote the script and you might be thinking it should be easy. It was ANYTHING but quick. It took thirty minutes. I would mis-pronounce words. I'd mess up the cadence. My mouth would get too dry in the middle of the take. The mic wasn't adjusted properly so it was too quiet. Lots of things happen even when you're in control of every element. And that was using my own voice without any alterations at all. Now imagine how much time it adds to change voices, pitch, tone, etc. Imagine you do a take and you think the AI voice great but, maybe it isn't as great as you thought after you hear a take. You'd be really hard pressed to use all 60 minutes in a month. It's definitely possible but read this: https://ryderecordingstudio.com.au/tech-articles/how-long-does-it-take-to-record-a-voiceover/
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michaelrbarton
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michaelrbarton
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 974,
Visits: 11.2K
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Voicemaker has AI voices with voice effects, such as, whisper, shouting, happy, sad, angry, excited, terrified. You get 250,000 characters a month for $5. There are monthly and yearly plans. You can use the AI voices for personal and commercial use. Below are some YT videos I made using some of the voices. You can adjust the speed, pitch and volume of the voices and save them as an mp3 or wav file.
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Kelleytoons
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Kelleytoons
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Yeah, those are clearly robotic voices - so for folks who can't speak English (or get folks to do it for them) it's okay. But no one would use those for serious animation efforts, which is why the AI ASSISTED voices are so appealing - they take human voices (which we can always distinguish) and just alter them. However, I've been less than impressed with any that are reasonably priced. I guess someday the prices will come down but I'm now a lot less hopeful after participating in the NyVox beta.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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cepheistudios
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cepheistudios
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 80,
Visits: 407
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Since we're all sharing experiences here, I wanted to add some of my findings so far. And this is a good way to educate some of the followers of this thread. This is a screenshot of what happens in Murf AI: 76% of original size (was 661x19) - Click to enlarge What you see above is inside of the Voice Changer software. I recorded audio of 2 minutes and 7 seconds. It was NOT perfect. I fumbled a few times - but that's fine. This was for testing purposes only. I uploaded that audio file in MP3 to Murf and then I applied an AI Voice to it. The person's face you see is the Professional voice I chose as my voice over actor (Terrell). The software transcribes text-to-speech and then produces the words you see - complete with pauses. I can go in and edit as I see fit. I've already deleted some of the pauses. Terrell's voice sounds really good. A little robotic, but not too bad. I could probably live with it if I had to. But, there are issues. For one thing, the software seemed to clip some of my words off. It also would occasionally clip the ends of sentences. It also misunderstands certain words. And not all of the voice actors pronounce the words correctly. All of those issues have to be fixed manually by editing in this screen. And that takes a loooooooooooong time. Why? It isn't just the edits - I have to keep playing it back over and over until it sounds right. This is potentially, hours of work for a 2 minute clip. So THIS is what is involved in doing voice changing audio work. It isn't light work AT ALL. And keep in mind, this was a BAD take by me. I would never upload this to Wattpad or even to YouTube. I'd have to keep doing it over and over until I got it right and THEN I would do my editing. But, I'm just testing the software right now (for free) so I'm just trying to evaluate the quality of voice actors. But I just wanted to share the PROCESS with people so they have a better understanding of the work involved. Maybe after I edit it I'll post a clip with sound.
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Kelleytoons
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Kelleytoons
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Well, since we're sharing... I used the NyVox beta (or perhaps it's even the alpha - whatever it is, you can use it via Patreon for $10 a month). It has 200 voices (now) and some of them sound very good... for short sentences spoken slowly. That convinced me to try it further, butt for an animation project I was trying to finish for Christmas yesterday. It destroyed my time table. Granted, I was doing a LOT of processing with it (four voices, each around a minute of dialog) but the problem was not speed (it operates in real time, more or less, as the avowed purpose is for folks to use in gaming and online events) but quality. As the previous poster said, this software also had problem with words, clipping some of them or just mispronouncing so you had no idea what the real word was (from an MP3 that was very well processed and done - the source was NOT the problem). After a few hours I realized it just wasn't even close to something I'd ever use in an animation (so I'm going to end my support of it - perhaps they will get it right, but I now have zero confidence in it). I KNOW there is software that works right - Corridor Crew used some - but it's VERY $$$, and way out of the range of most of us. Plus if you want to create your own voices (which I think is the main purpose of it - I don't remember seeing voices offered, unless they were ALSO $$$) it takes a LOT of training time. AND it also takes a lot of processing power (again, to do it right - this won't be happening in real time. Which is okay for us animators). Based on what I've seen and read I'm not sure we're even close to having something affordable for serious animation work for us hobbyists.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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AutoDidact
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AutoDidact
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 2.1K,
Visits: 13.6K
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cepheistudios (12/25/2022)
Yes. That would give you the 60 minutes. But, doing that much voicework in a month (unless you're allocating a lot of time to it) is extraordinary - which is something I touched on before (as Mike Kelley). Let me explain why: I did my own voicework for a 2 minute long Youtube piece. I wrote the script and you might be thinking it should be easy. It was ANYTHING but quick. It took thirty minutes. I would mis-pronounce words. I'd mess up the cadence. My mouth would get too dry in the middle of the take. The mic wasn't adjusted properly so it was too quiet. Lots of things happen even when you're in control of every element. And that was using my own voice without any alterations at all. Now imagine how much time it adds to change voices, pitch, tone, etc. Imagine you do a take and you think the AI voice great but, maybe it isn't as great as you thought after you hear a take. You'd be really hard pressed to use all 60 minutes in a month. It's definitely possible but read this: https://ryderecordingstudio.com.au/tech-articles/how-long-does-it-take-to-record-a-voiceover/ I agree that even with a really good voice changer that doing a Feature length film ( 60+ minutes), with multiple characters, all by yourself ,is extremely labor intensive. in fact I do not recommend it and will never try such a task again after my 93 minute “Galactus” Rising” film that took six years to complete. for that film I used the horrible morph vox pro.and studied various foreign accents& dialects. At some point it becomes too much to keep track of. https://youtu.be/Xja0DNS1rRc
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bob_441345
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bob_441345
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 2,
Visits: 2
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I am a brand new user of voice.ai and wondered if anyone can walk me through how to use the software for my application. I want to create my own voices, and then load those into the system so I can access them. I've already uploaded one voice and got the email saying it was complete. I included over 2 hours of pre-recorded speech. It does show up in my Uploaded Voices section, but when I want to use the microphone to speak in that voice either live or recorded, I can't find a way to select the voice I created. I don't see any way to search for voices either. Are there any really detailed tutorials on setting up voices and using them in this way. I'm really only interested in using the recorded voice feature, not the live feature. Thank you! I hope someone can help me. I guess I'm too new here to start my own topic yet.
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animagic
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animagic
Posted 2 Years Ago
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 15.8K,
Visits: 31.3K
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Bob, voice.ai is not a Reallusion product. Did you try to get help from voice.ai directly?
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