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Character Creator Extended Licensing Confusion

Posted By media_566068 3 Years Ago
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Character Creator Extended Licensing Confusion

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media_566068
media_566068
Posted 3 Years Ago
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Last Active: 3 Years Ago
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Hi,

We currently use several assets that are under the extended license. We are building a game that will have a character selection system. This character selection system will let a user select a character based on their face. The user can then choose their outfit and hair style for this character. The head (face) is loaded in as a character with a hidden (removed on export by CC) mesh body with only the head faces showing. The hair is loaded in as a character with all faces except the hair mesh hidden (removed on export by CC). The body is loaded as a character with the head faces hidden (removed on export by CC). The bones of each rig are then childed to the respective bones of a meshless rig in the game engine to animate all three characters simultaneously. We also swap out the shaders to allow different outfit / skin colorations. Does this count as character creation / generation?

No mesh is being modified at runtime. We are merely animating three distinct characters at the same position and time. Also, under your licensing are we allowed to generate LODs for our character in blender / our game engine? We've had quality issues with the instaLOD tool in CC and get better results using third party tools for generating LODs.

Thank you.




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