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Hi! I am one of those who were not able to catch up and buy 3DXChange Pipeline before it became unavailable for sale. Since I cannot upgrade to iClone 8 and Character Creator 4 yet, I will probably have a difficult time importing / exporting 3D models as well as lose Unreal Live Link. So I was thinking of just using my Character Creator 3 Pipeline for game creation for the time being. I haven't actually gotten the chance to fully use these software that much yet and just starting to learn them. Anyhow, I have these questions that I hope someone can answer: - Would it still be possible to create custom motions / animations and also attach MOCAPs for any imported CC3 models in Unreal 5 & Blender even without using iClone 7?
- Are the Bones of imported CC3 Models in Unreal 5 & Blender already automatically properly rigged? If not, what add-ons/software besides iClone can you recommend that I use to make it work in Unreal 5 & Blender?
- Lastly, since I will also lose lip-syncing animation of iClone 7, are there other software alternatives I can use to have that for imported CC3 models in Unreal 5 & Blender?
Thanks in advance for any info you may provide!
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