The readme file may not be updated.
I've been using it for a long time without any problems.
This seems to be more of a project related issue.
I had this type of problem when I copied a plugin from the Engine folder to the project folder. But the Autosetup plugin already needs to run in the project folder.
You can delete the Content and Config folders in the project folder and all the other folders except the .uproject file. (You can test it in a duplicate project.)
Also delete the cc shader folder in the content folder.
Then you can test the plugin by adding it back to your project.
By the way, when you open the project, it will start rebuilding all the shaders, but if the problem persists after you test the plugin, you can close the duplicate project.
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