I have been asked by a client to create a character which looks Asian e.g. Chinese. I am using mix and match features from the head composer kit 1 etc to create someone. I wanted to try adjusting one of the eye styles I have already got to make it slant slightly... unfortunately when I do this in the composer mode, the eye will immediately rotate back into its normal position after I have rotated it slightly? How do you rotate a facial feature in CTA3 and make it permanent?
If this is not possible, are there any G2 mix and match Asian eye styles that are available that I can add to my standard G2 character as I do not want to manually create new eyes etc?
Many thanks