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Enterprise Licence

Posted By drivewithdave 4 Years Ago
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lowejohn7
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And when i purchased my products the EULA was different no company in my country gets to change the rules after purchase so it has little bearing on me.  

and support told me that their knowledge was not high enough to deal with my questions over this and told me to email another email address which eventually sent me back to the normal support and the same response.  I will keep the entire conversation forever as proof i tried to get an answer.

i have already got legal advice for myself and i know exactly how i stand with what i am doing anyone in doubt should just simply do the same as all countries have different laws.  Is pointless for someone to say what a company can and can not do as every country has different laws 

2.2 EXTENDED LICENSE.
  1. License Granted.

    (A) All exportable Contents with a Standard License can be used for a game, APP, or AR/VR project, except CC Component contents. If you use a CC Character in a game, APP, or AR/VR project, which is created by CC Components, you will be required to purchase the Extended License for these CC Component contents. All available CC Component contents are specified on each product page of the Reallusion's Stores.

    (B) Member may purchase the Extended License to get the following licenses:

    1. Standard License.
    2. To use a character made by CC Component content for any game, application, or AR/VR project. You may include the character in your game or APP in a way that the model may be manipulated or interacted with.
and eula does say you can manipulate or interact with the model.
have fun though i am out of this conversation 
lowejohn7
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Sophus
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yepkoo (9/23/2022)
However, EULAs are not determined by court order.
It is determined by the companies and they do not need court approval for it.
This is considered legal.

Of course, if there is an unfairly created clause that you think is harming you, you can file a lawsuit and request the cancellation of this clause of the EULA.

However, we are bound to abide by the terms of the EULA unless you cancel this clause by filing a lawsuit.

No, I don't think so. If a clause in the EULA is considered immoral or illegal by law it is automatically invalid from the beginning even before anybody tries to fight for or against it before a court.

yepkoo
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Sophus (9/23/2022)

Businesses can write many different things in their EULA, but that doesn't mean it's legally binding. They must enforce their EULA in court and that will determine whether their terms are valid or not. In my personal opinion, if you modifiy all assets heavily and don't use them unchanged, it is your creation and you can do with it what you want. Now the question is, what level of modification is needed.


What you said is correct.

However, EULAs are not determined by court order.
It is determined by the companies and they do not need court approval for it.
This is considered legal.
The same is true for a video you produce.
The moment you produce the video, it becomes your property and you can freely determine the terms of use for it.

Of course, if there is an unfairly created clause that you think is harming you, you can file a lawsuit and request the cancellation of this clause of the EULA.

However, we are bound to abide by the terms of the EULA unless you cancel this clause by filing a lawsuit.
Usually the court opens because of misunderstandings.
However, it may be a different situation to use the EULA by intentionally giving it a wrong meaning.
This will likely result in you losing the court case.
Otherwise people would ignore tons of EULAs found on the internet.

The invalidity of restrictions is not related to the changes you make to the products you produce.
It's all about the permissions the company will give us on how much we can use their mesh.
That already creates the EULA.

If the company wants, they can sell the program for 2000 dollars and say that you can use this program for hobby purposes only.
As I said, everyone has the right to create a license on their own property.

There is one thing to note.
You are purchasing the products by accepting the EULA terms.

In conclusion, the reason why I am writing this article is to make those who are reading this and who do not have much experience in licensing consider all possibilities before making a decision.
Otherwise, anyone can do whatever they want.

Of course, users also have some rights.

If the EULA terms you agreed to when purchasing the product are changed later and this change harms users, it would be more of a crime than a license issue.
For example, requesting a fee for the extended license again from those who purchased products that were previously sold with an export license for use in games.
EULA improvements are usually made for later products or to further improve users' rights.
Otherwise, it will harm the company itself and cause serious customer loss.
Companies generally do not make EULA changes that harm users.


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Sophus
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yepkoo (9/23/2022)
I am not writing because I support this clause of the EULA.
After all, nobody likes bans.
Like everyone else, I would like to use any program freely without restrictions.
However, misinformation can cause people to suffer material and moral damage.

Businesses can write many different things in their EULA, but that doesn't mean it's legally binding. They must enforce their EULA in court and that will determine whether their terms are valid or not. In my personal opinion, if you modifiy all assets heavily and don't use them unchanged, it is your creation and you can do with it what you want. Now the question is, what level of modification is needed.
yepkoo
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There may be sanctions for using software-generated assets in violation of the EULA, giving different meanings to the terms of the EULA. I don't think anyone would take that risk.
After all, we all know what it is that RL forbids. Even if it is not clearly stated in the EULA, the repeated disclosure of this article of the EULA by the official staff of RL in this forum will be sufficient as evidence.

If we think with this logic, this program is not a character creation program either.
Then why do we customize or produce characters?

I am not writing because I support this clause of the EULA.
After all, nobody likes restrictions.
Like everyone else, I would like to use any program freely without restrictions.
However, misinformation can cause people to suffer material and moral damage.

At least a simple customization of clothes and hair should be allowed.
Although I don't need character customization, I want to know if there is a problem with the character being able to wear the clothes he finds in the game.
For example, can the character find a hat in a cold environment and use it from their inventory at any time?


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lowejohn7
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just make sure to call your in-game char selection a char selector not a generator as calling it a generator would make it very difficult for you to argue it was not one.
c68
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^^ This is actually a good point, lowjohn7!! :) And from a technical POV you are totally right... nothing is generated, its all just switching and combining of already generated data ...
lowejohn7
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but your not generating a mesh you are altering or selecting 
Morph sliders only move the vertex so there is no generation involved 
you are then saving those selections to use within your game but no generation was ever done in the game 
c68
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Peter (RL) (9/16/2022)
you could export from CC4 a male, female or different classes of characters and allow the user to select which character to use in game

This approach might work if you have just a handfull of characters or very basic classes. If you want to implement a simple customize screen like this:



then you would have to generate 3 ^ 5 x 2 = 486 characters which would require about 48 gb of diskspace ...

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