theLight
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theLight
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 114
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Hi, These are my export settings inside CC3 - I'm exporting to UE5. 75% of original size (was 667x19) - Click to enlarge I have installed the most recent Auto-Setup and placed the new folders into my project. (the old setup had hair and beard issues once imported, but also didn't import the animations).My exported folders/files look like this.75% of original size (was 667x19) - Click to enlarge I drag the FBX into my UE5 project and import with the following settings (Same settings that are recommended in the CC3 documentation)These are the files I get after importing into UE5. (I had the same files in the earlier Auto Setup version but the only difference was that the hair and beard was a total mess!!) 75% of original size (was 667x19) - Click to enlarge I have tried to export the animations separately but that doesn't work either!! What have you done to the animations??? why can't I import these anymore!! Please help!!
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theLight
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theLight
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 114
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I've just tried to export the animation directly from iClone. This is the folders and files it generated. 75% of original size (was 667x19) - Click to enlarge I dragged the FBX file into UE5 and once again used the same settings as can be seen on ALL the videos you have as tutorials, such as this! (13) iClone 8 & CC4 Tutorial - Auto Character Setup for Unreal Engine 5 - YouTubeThis software spends most of its time not working and the rest of the time being bloody expensive. Please reply and fix this!!
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 131,
Visits: 479
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Did you manage to make this work? Did you try bypassing iClone and found another way to make animations still work for your CC3 character in Unreal 5?
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