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wokowen
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wokowen
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 36
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Hi forum, Just installed Iclone8 trial version but the viewport is orbiting non stop!!! I tried changing cameras and went trough all the different view options but it just wont stand still!! I have also installed Character Creator4 trial and had no issues! Does anyone know how to fix this?...I literally didn't do anything inside the program! Thanks:)
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KGD
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Group: Forum Members
Last Active: Last Year
Posts: 12,
Visits: 89
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I definitely feel your pain! I just had that issue and found out that my “game” controller was the issue. Use a standard mouse and unplug any other controllers you have connected (whether they are on or off). Let me know if that works out! It cured mine immediately.
Razer Blade Advanced:Windows® 10 Home (64-bit) / 10th Gen Intel® Core™ i7-10875H processor, 8 Cores / 16 Threads, 2.3 GHz / 5.1 GHz (Base / Max Turbo), 16 MB Cache / NVIDIA® GeForce RTX 2080 SUPER™ Max-Q / RAM 64GB Dual-Channel (32GB x 2) DDR4 / 1TB SSD (M.2 NVMe)
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wokowen
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wokowen
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 36
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Hi KGD,
Thanks, that solved it:) Its so awkward though...
Btw I'm new to Reallusion software, my main goal is to create some game animations, I was trying Character Creator4 but couldn't find a animation editor in it.
Do I have to use Iclone or is there anyway to create the character and its animation in CC4 alone?
Thanks again:)
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KGD
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Group: Forum Members
Last Active: Last Year
Posts: 12,
Visits: 89
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Glad we could help. As far as the CC4 animation, check out this video. From CC3 to CC4 things have changed (No 3D xchange necessary). Check this out: https://youtu.be/ikYlzrKdxPQHope this helps.
Razer Blade Advanced:Windows® 10 Home (64-bit) / 10th Gen Intel® Core™ i7-10875H processor, 8 Cores / 16 Threads, 2.3 GHz / 5.1 GHz (Base / Max Turbo), 16 MB Cache / NVIDIA® GeForce RTX 2080 SUPER™ Max-Q / RAM 64GB Dual-Channel (32GB x 2) DDR4 / 1TB SSD (M.2 NVMe)
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wokowen
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wokowen
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 36
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Yeah I have now seen what each program does.
My current issue is I have uploaded my custom made Fuse characters in Mixamo and exported to be animated in IClone, cause I thought CC4 would convert them automatically without need for manual rigging!
It seems CC4 only imports correctly the Mixamo website characters but not custom ones, I might just keep doing it all in 3Ds Max.
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KGD
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Group: Forum Members
Last Active: Last Year
Posts: 12,
Visits: 89
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Were you able to upload your Fuse Character to Mixamo? Uploading your Fuse Character to Mixamo and then downloading it with animations attached may help. I believe you will love the character creator process in CC4.
Razer Blade Advanced:Windows® 10 Home (64-bit) / 10th Gen Intel® Core™ i7-10875H processor, 8 Cores / 16 Threads, 2.3 GHz / 5.1 GHz (Base / Max Turbo), 16 MB Cache / NVIDIA® GeForce RTX 2080 SUPER™ Max-Q / RAM 64GB Dual-Channel (32GB x 2) DDR4 / 1TB SSD (M.2 NVMe)
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wokowen
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wokowen
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 36
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Yes I have been uploading my Fuse Characters to Mixamo and them downloading to CC4, both with and without animation but still I need to perform some manual adjustments like correct the feet rigging and some skin weights!
I will still explore the software as much as I can, cause I like it so far:)
Edit: Just solved the feet rigging problem. My imported characters are really small and I have to increase their size in the proportion menu, and it seems because of that the walking animation becomes messed up. I found out that in the Bones settings if I slide their size bar up and down, the animations play correctly!!! ...again awkward but it works!!
New edit: Sorry forget about the first edit. Still having trouble and its not necessarily related with what I said above. I'm still trying to find a solution for this issue.
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