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How to accurately animate for sets in Unreal Engine 5?

Posted By lukasraps 3 Years Ago
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lukasraps
lukasraps
Posted 3 Years Ago
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Hey guys,

I have spent a few hours building a very detailed set before starting to worry about animations at all. I ended up with the free trial for IClone to see if it works for me. However, I am wondering how to match the animations to the set in UE 5 (or any other 3d program for that matter). I tried using Image Overlays and IClone Props to visualize boundaries, but the images get warped and end up not very accurate at all. Do you have any suggestions for me? I just need to recreate mockup obstacles (walls, door etc) accurately to how they are in UE 5. Is there a simple way to do this?

Thanks!




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