Profile Picture

The Truth About The Unfixed Import Issues

Posted By Lord Ashes 3 Years Ago
You don't have permission to rate!
1
2

Author
Message
Kelleytoons
Kelleytoons
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 9.2K, Visits: 22.1K
Yeah, I just use the latest Photoshop and it's "quick output to PNG" is the easiest button in the world to output an image of any sort.  Which, of course, does not work.

In my Python routines for this I actually convert the PNG to 24 bit but it's far easier to program that in a script than to change Photoshop <g>.



Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor
Mike "ex-genius" Kelley
4u2ges
4u2ges
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)

Group: Forum Members
Last Active: 10 days ago
Posts: 5.3K, Visits: 16.8K
no it's not just you. I noticed the same (I didn't realize it was related to PNG images).         

I figured I am not alone... :)

Updated image to use JPG instead BigGrin

No, you did not :D It is still a PNG. Still opening with about:blank page, although it started showing though:blink:

I always forget this and spend a few minutes wondering why my opacity maps aren't working

I still prefer PNG for opacity - it is safest as oppose to JPEG, which is even uncompressed still might give artifacts on complex opacity maps.
PNG works.. but only 24bit color. 32 bit can be converted to 24bit online. I use older version of Photoshop which has that conversion option.




Kelleytoons
Kelleytoons
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)Distinguished Member (37.8K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 9.2K, Visits: 22.1K
I know, again OT but why is it that RL has an issue with PNGs?  You can't use PNGs for opacity maps, for example - it ignores them.  I always forget this and spend a few minutes wondering why my opacity maps aren't working (yeah, I know, that sounds like MY issue but still...).



Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor
Mike "ex-genius" Kelley
Lord Ashes
Lord Ashes
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1.3K, Visits: 1.6K
Updated image to use JPG instead :D

"We often compare ourselves to the U.S. and often they come out the best, but they only have the right to bear arms while we have the right to bare breasts"
Bowser and Blue, Busting The Breast
animagic
animagic
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)Distinguished Member (33.4K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 15.8K, Visits: 31.4K
@4u2ges: no it's not just you. I noticed the same (I didn't realize it was related to PNG images).


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

4u2ges
4u2ges
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)

Group: Forum Members
Last Active: 10 days ago
Posts: 5.3K, Visits: 16.8K
Offtopic. Is it just me, or everyone else is having the same problem with images attached in PNG format to forum threads.
Normally, when you click an image, it would open in a new window with direct link to an image zoomed to the original size (jpeg, gif, bmp).
But PNG images open differently. In Chrome and Edge, a blank page would open (about:blank in an address line).
In Firefox it would open the same address as the thread itself but show the image (not a direct link though). And you have to click on it again to zoom it.

It could be a forum bug of some sort. So please everyone, do not attach PNG images. jpg and gif (for animated images) are the best formats to stick with.




Lord Ashes
Lord Ashes
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1.3K, Visits: 1.6K
Thanks for the triangulation suggestion. It seems to have resolved the issues in this particular asset.

However, if iClone can't handle non-triangulated meshes properly it should include a check for non-triangulated meshes and provide a meaningful error indicating this. As can be seen from the enclosed ranking, today's software is quite capable of handling n-gon meshes without issue. I did a check, using some of the 3D software that I had access to, and ranked it based on two criteria: if it can handle n-gons and at what price.

Ranked highest are Blender and Unity who both handle n-gons without issue. I rated Blender higher because I find it easier to create materials in Blender than in Unity. The rest of the tested software did not render n-gon meshes correctly so I ranked on on price and size. Yes, this is not a truly fair ranking since the price of these software typically are for all of the other features that the software has. But I ranked Anim8or next because it is an ancient blast from the past (originally written in 1995 and updated in 1997) but it rendered the triangulated version of the asset (faster than most of the other software) and it did this with a 4MB footprint. The whole software, including a 3D editing functions, armature functions, scene layout functions and animation function, takes up less than 4MB (yes...four megabytes). Yes the GUI is totally dated by todays standards and it does not have anywhere near the features of Blender but it is amazing what could be put into a 4MB file. The iClone twins came in around the same rank, and last was DAZ Studio because its import completely screwed up the locations of mesh components.

Note: Ignore the materials in the samples below. Not all of the textures where applied in most of the software. The point of the samples is to show mesh correctness. 



Edit: Switched format of image to JPG

"We often compare ourselves to the U.S. and often they come out the best, but they only have the right to bear arms while we have the right to bare breasts"
Bowser and Blue, Busting The Breast
Lord Ashes
Lord Ashes
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1.3K, Visits: 1.6K
Thanks for the triangulation suggestion. It seems to have resolved the issues in this particular asset.

However, if iClone can't handle non-triangulated meshes properly it should include a check for non-triangulated meshes and provide a meaningful error indicating this. As can be seen from the enclosed ranking, today's software is quite capable of handling n-gon meshes without issue. I did a check, using some of the 3D software that I had access to, and ranked it based on two criteria: if it can handle n-gons and at what price.

Ranked highest are Blender and Unity who both handle n-gons without issue. I rated Blender higher because I find it easier to create materials in Blender than in Unity. The rest of the tested software did not render n-gon meshes correctly so I ranked on on price and size. Yes, this is not a truly fair ranking since the price of these software typically are for all of the other features that the software has. But I ranked Anim8or next because it is an ancient blast from the past (originally written in 1995 and updated in 1997) but it rendered the triangulated version of the asset (faster than most of the other software) and it did this with a 4MB footprint. The whole software, including a 3D editing functions, armature functions, scene layout functions and animation function, takes up less than 4MB (yes...four megabytes). Yes the GUI is totally dated by todays standards and it does not have anywhere near the features of Blender but it is amazing what could be put into a 4MB file. The iClone twins came in around the same rank, and last was DAZ Studio because its import completely screwed up the locations of mesh components.







"We often compare ourselves to the U.S. and often they come out the best, but they only have the right to bear arms while we have the right to bare breasts"
Bowser and Blue, Busting The Breast
Lord Ashes
Lord Ashes
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)Distinguished Member (22.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1.3K, Visits: 1.6K
Peter (RL) (7/7/2022)
Hi Lord Ashes
If you believe there are import issues with either iClone 8 and/or CC4 then please report them in the Feedback Tracker. This is the best way to get issues logged and looked into. Thanks.
http://www.reallusion.com/FeedBackTracker/


I am not sure it is worth my time. As you may recall from our previous conversation about the Export function, I reported bugs against it and they are still there. No resolution on them for over a year and it looks like they won't be resolved now that RL migrated to iClone 8. The CC4 import doesn't seem to be backwards compatible since it won't load my CC3 Avatar and the FBX import just throws a generic FBX error. Not a great track record.    



"We often compare ourselves to the U.S. and often they come out the best, but they only have the right to bear arms while we have the right to bare breasts"
Bowser and Blue, Busting The Breast
4u2ges
4u2ges
Posted 3 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)Distinguished Member (22.3K reputation)

Group: Forum Members
Last Active: 10 days ago
Posts: 5.3K, Visits: 16.8K
-





1
2



Reading This Topic