Third party Humanoid characters imported to CC4 have to ready for the import.
That is cloth has to be bones free and properly weighted to the body.
And then if you do not have much of face bones, face morphs have to be created for expressions.
All this can be done in an advanced 3-rd party app like Maya, Blender..etc - plenty of time and practice.
Otherwise like Jeff suggested in the other thread, DAZ is a great source for all kind of characters and creatures.
Bring them up with Transformer, or as Humanoids.
Transformer in CC4 is kind of mess, but still all can be fixed with built in tools. Again need time and practice.