Using cc4 and I8
Imported a character via .fbx.
Worked perfectly after I fixed the opacity of his clothing.
Shown are the 3 images with and without clothes.
THE PROBLEM: The clothes don't move with the character.
It "looks like" the clothes are/is a separate character with it's own bone structure.
Is there a way I can get the clothes to follow the avatar/model? Also, the character is not in T position, even though this is his T position so can't use human IK.
Was this an export problem from the original?