I've spent the entire day trying to export the iClone 8 character Kevin to 3ds Max 2023. It's really disappointing. Admittedly, I'm pretty new to iClone, but I ignorantly assumed I could export something reasonably close to the great looking characters in iClone to Max. I didn't expect it to be perfect, but what I'm getting is downright awful and unusable. I'll post a Max render.
I'm I missing something? If there is a workflow that I just haven't figured out I'd love for someone to point it out for me.
76% of original size (was 664x19) - Click to enlarge