blowndes
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blowndes
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2,
Visits: 127
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Hi When animating lips using acculips we are wanting to add this to a metahuman in unreal. The lips seem to animate but the mouth (jaw) itself does not seem to move. When using tools like face puppet everything seems to work fine - its just the generated acculips movement that doesn't appear to be coming through. Here is a video demonstrating the issue Thanks
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Zach (RL)
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Zach (RL)
Posted 2 Years Ago
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Group: Forum Members
Last Active: 3 days ago
Posts: 2,
Visits: 373
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Hi, do you happen to change/delete anything in the Face_PostProcess_AnimBP?
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CoryWilliams
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CoryWilliams
Posted 2 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 20,
Visits: 96
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I’m having this same issue but the opposite way around. Jaw works in UE but not in CC4, even though the Jaw Open blend shape is assigned.
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Bassline303
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Bassline303
Posted 2 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.6K,
Visits: 14.0K
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Be sure you are using the right facemapping. There are 3 Face Maps : 0 = for older Characters 1 = For CC3 2 = For CC4 Switch to 2 if you want to use CC4 :
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