|
Author
|
Message
|
|
harris.josephd
|
harris.josephd
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 252,
Visits: 810
|
In order to do these, I needed to load the studio drivers for rendering and CGI for the RTX. Then I went directly into the IRAY render panels. This is the same Drea and the same dress. Only now, she is truly photorealistic (or at least damn close). As a further test, I wanted to see if I could make tears look right. I could go on for some time discussing how these were done, and I will gladly share anything I've figured out if anyone wants to get technical. Even so, there is still a lot I need to practice with ray tracing, but I love these shots to bits. These were my first goes with IRAY on the new machine. The difference is stunning.
|
|
|
|
|
General Picture Animation
|
General Picture Animation
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 335,
Visits: 6.6K
|
Modeling, texturing, and rendering are exceptional. Nice to see some attitude, too.
Animating now to life itself --Walt Whitman
|
|
|
|
|
harris.josephd
|
harris.josephd
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 252,
Visits: 810
|
General Picture Animation (5/31/2022) Modeling, texturing, and rendering are exceptional. Nice to see some attitude, too.Thank you so much. It's been a journey for me. I have a definite goal in mind and a number of skillsets I have a list to improve. Pretty much all of my shots are about improving one skill set or another. They are starting to come together. I post here for constructive feedback. Then I go and work some more. I've drawn painted and sculpted for almost my whole life. I've done photography and one of my physics specialties is optics. Yet, nothing replaces sitting and working methodically. CGI has so many elements to it to master. So I just keep at it. That's a long way of saying that constructive feedback is very useful to me and very appreciated.
|
|
|
|
|
harris.josephd
|
harris.josephd
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 252,
Visits: 810
|
Here's one more... I also added it above.
|
|
|
|
|
planetstardragon
|
planetstardragon
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
well done, your best render yet - lots of character in that one. :cool:
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|
|
harris.josephd
|
harris.josephd
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 252,
Visits: 810
|
planetstardragon (5/31/2022) well done, your best render yet - lots of character in that one. :cool:
Thanks mate. That really is some of the best I've done. I just keep working at it. With the new machine, card, drivers, fully available IRAY etc... I unlocked a lot more to master, but struggling as hard as I could to get every last drip out of the old machine gave me some good habits.. One thing that makes me happy is that I did a good enough job on the assets, clothing and such, that they hold up.
|
|
|
|
|
harris.josephd
|
harris.josephd
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 252,
Visits: 810
|
And here is another
|
|
|
|
|
planetstardragon
|
planetstardragon
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
now you messed it up again, when you made a close up of the jacket, it obviously doesn't look like a real texture. it's not cotton, its not leather, it's just distracting, and now she looks like she's wearing waaaaay too much makeup - like if she smiled her face would crack - in real life I would start to see more details and shine as they got closer, it didn't matter as much when you had the character further away because psychologically the shadows cover such blemishes..it's a known fact that most people are uglier when they are closer because now you see all the sweaty detail. :crazy:
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|
|
harris.josephd
|
harris.josephd
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 252,
Visits: 810
|
planetstardragon (5/31/2022) now you messed it up again, when you made a close up of the jacket, it obviously doesn't look like a real texture. it's not cotton, its not leather, it's just distracting, and now she looks like she's wearing waaaaay too much makeup - like if she smiled her face would crack - in real life I would start to see more details and shine as they got closer, it didn't matter as much when you had the character further away because psychologically the shadows cover such blemishes..it's a known fact that most people are uglier when they are closer because now you see all the sweaty detail. :crazy:
Maybe... I assure you she has lots of pores and subtle lines and the jacket has textures.. I think the details you are talking about are getting washed out by the bright light. It's a well known fact that bright lighting washes out details. It's something to do with angular resolution and saturation... Hmmm... You've messed it up again... A few poor physics students are going to have to calculate the effect now. If you vex me further, I will force them to write a simulation... Their suffering (or not) is in your hands Rick. Here's a few day old render of her so you see what I mean.
|
|
|
|
|
planetstardragon
|
planetstardragon
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
|
you got some of the shine right - but her jacket, what's up with that ? only thing i can think of that looks like that texture is a scuba diving wetsuit. Those little details tell a story, and if it's not part of your story it's just a distraction. in your longer distance shot, even the sky and the light told a story - it looked like a very hot day and she was not a person to have her authority questioned. and those gold leaves - whats up with that ? is that a silk screen on a rubber suit ? or should it be embroidery on a heavy cotton jacket ? yes, those details matter especially if you plan to be up close and personal.
☯🐉 "To define Tao is to defile it" - Lao Tzu
|
|
|
|