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Merging poses in IC8

Posted By jeff.davies 3 Years Ago
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jeff.davies
jeff.davies
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Hi all,
   I'm doing some mocap where I only want to use the movements of my left arm and hand and merge it into an existing animation where the character is sitting. In IC7, you could do something like this if you were using MixMoves. but not regular animations (at least to my knowledge). Is there a way to do this in IC8? So far the closest I have come to getting what I want is to record an animation of the full body and sample all parts. Then I do a separate animation for the arm and hand, and sample all of those parts. Then I copy and paste the sampled arm/hand animation and paste it onto the first motion track.
   I would love to be able to simply drag and drop one animation track onto the other and have a popup dialog ask me how I want to merge them (ie pick the bones on the new track and set their merge weights from 0 - 100, if that makes sense). At the moment I can only mocap my upper body movements using the Quest 2 and Glycon VR. But in my animations the lower part of the avatar is important also, even it they are just standing idle.
   By the end of this week I hope to be able to do full body motion caption  by adding the HTC Vive v3.0 trackers for my waist and legs, but even then, the ability to merge motion clips would be a huge boon going forward.

- Jeff

- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios
FantasyStanley
FantasyStanley
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iClone8.0 doesn't support it yet
Leowald
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I didn't try, but maybe it's possible with "animation layer"?
https://www.youtube.com/watch?v=hqh39hv_29M&ab_channel=Reallusion 
jeff.davies
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Thanks for that link Leowald! I was totally unaware of this new feature.

- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios
jeff.davies
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Actually, there is a Pose Mixer tool  now that may allow me to do what I want: https://manual.reallusion.com/iClone-8/Content/ENU/8.0/50-Animation/Motion-Layer/Using-Mask-Mode.htm?Highlight=pose%20mixer



- Jeff
The Adventures of Capt Sanchez
Cybernautic Studios
yepkoo
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You can normally do this using the Animation Layer. But it is very difficult to adjust this in difficult poses.
For example gun animations.
So after I completed the MD animation, I deleted the hand and body animations and copied and pasted the Weapon animation's body and hand movement traces timeline the tracks.
I shared a video about it below.

https://forum.reallusion.com/514678/Editing-MD-Animation-Question


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c.bwanakawa
c.bwanakawa
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Mixing movements is possible thanks to the motion puppet. You just have to add the movement that contains the movements of your arms and hands to the movements of the puppet. Then you can mix without problems.



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