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new BVH motion files

Posted By General Picture Animation 2 Years Ago
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General Picture Animation
General Picture Animation
Posted 2 Years Ago
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Bandai Namco has freely released 2 sets of mocap (over 400K frames in bvh) for AI/ML research.
I haven't D/L it because I don't know how useful it will be.
The download ZIP is found on the link.Bandi-Namco BVH 
If you find something cool, let us know.


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3dSphinx
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Wow!! Thanks for this will definitely check out!
4u2ges
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Thanks, those are great motions.
Here is a GitHub page in English to download BVH motions
I also made a 3DX Characterization Profile so that desired motions can be easily batch converted in 3DX7.

Note: The attached profile would only work in 3DXchange7. In other words, to convert motions you need to have IC7 and 3DX7 retained.

Sample:
https://forum.reallusion.com/uploads/images/d2bd4dfa-a161-4013-be98-df97.gif





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Dataset.zip (160 views, 2.00 KB)
Edited
2 Years Ago by 4u2ges
ApplebiteMedia
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Forgive my ignorance but how does one use/install these?



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tripfreak
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As 4u2ges said, you have to (batch) convert them in 3DX.

I used the first dataset from Bandai (175 bvh files) and shortened the names with the Renamer (optional):
https://forum.reallusion.com/uploads/images/4839a465-8f57-4ca1-8408-832e.jpg

Then I dragged the first motion in 3DX and converted it to a Non-Standard Character:
https://forum.reallusion.com/uploads/images/3171af3d-1b36-4c42-a9a8-9a75.jpg

Therefore, I used and loaded the Profile from 4u2ges and converted the Character:
https://forum.reallusion.com/uploads/images/8c6c73fa-185c-4b6f-b4f5-7651.jpg

Afterwards, I imported and converted all other bvh files (174):
https://forum.reallusion.com/uploads/images/dd6f1357-d459-4899-b505-c902.jpg
https://forum.reallusion.com/uploads/images/bfbea7d9-a093-48ea-8991-9e85.jpg

Then I shortened my converted clip to frame 2 and renamed it to "T_Pose" and added all clips (175) from the Motion library to the Perform Editor:
https://forum.reallusion.com/uploads/images/79502180-32a0-434d-8afd-012f.jpg

Now you only need to rename the data and export the motions (click "Export Animation" and "Export rlmotion") with or without the character ("Export Gemetry"):
https://forum.reallusion.com/uploads/images/5a704a02-9288-407e-a5e6-778b.jpg

Ready!


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tripfreak
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In iClone just choose one of your motions:
https://forum.reallusion.com/uploads/images/a888aae8-d601-472c-8476-fdd3.jpg

and start the animation:
https://forum.reallusion.com/uploads/images/4eac4385-bbcf-4b2f-91de-b47c.gif

Thanks to 4u2ges for the Profile! Smile


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yepkoo
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If I'm not mistaken, these gestures are licensed under Creative Commons 4.
If you use these gestures, you have to give attribution to the owner.


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https://dev.epicgames.com/community/profile/bxvo/Yepkoo#learning


Edited
2 Years Ago by yepkoo
Sunglass
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4u2ges (5/15/2022)
Thanks, those are great motions.
Here is a GitHub page in English to download BVH motions
I also made a 3DX Characterization Profile so that desired motions can be easily batch converted in 3DX7.

Note: The attached profile would only work in 3DXchange7. In other words, to convert motions you need to have IC7 and 3DX7 retained.

Sample:
https://forum.reallusion.com/uploads/images/d2bd4dfa-a161-4013-be98-df97.gif



Now works, very thanks




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