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ThomCromer
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ThomCromer
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 13,
Visits: 161
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Hi, I have some issues with a very simple mesh that I have created in Blender. I created two cubes and cut out a bit with the boolean modifier for a special shape. Nothig out of the orinary, only 16 verticies after all. But iClone isn't able to understand the fbx. There is no problem in the Unreal Engine which shows the mesh correctly, but iClone just shows a cube with a weird and flickering whatsoevr where the hole should be. Has anyone ever encountered that issue as well and how can I fix it?
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