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Data Juggler
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Data Juggler
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.8K,
Visits: 5.6K
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Only slightly related to this topic, but I have a program called Shirt Maker, that uses random numbers and draws hundreds of textures by drawing gradients and slicing them together. The program is kind of slow, and I didn't write any CUDA code at all, but if I start Character Creator, the program speeds up by 3 to 5 times faster. Somehow CC activates my RTX 3090, and / or gets my CPU into turbo mode. I discovered it by accident just starting CC and noticed it went from 1 or 2 images a minute to 5 to 10.
Creator of the free website: PixelDatabase.Net A Free Online Text Based Image Editor

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ultimativity
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ultimativity
Posted 4 Years Ago
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Group: Forum Members
Last Active: 6 Months Ago
Posts: 356,
Visits: 737
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Hello, your computer's ability to handle scenes is determined by the total build, not just the graphics card. - Uncertain whether you also upgraded RAM as in more or faster (determined by your motherboard).
- Uncertain whether you upgraded storage to M2 or NVMe
- Uncertain whether you upgraded motherboard to PCIe 4.0, which facilitates storage to operate faster by a power of 10.
Nathan
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mr_vidius
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mr_vidius
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 days ago
Posts: 433,
Visits: 6.1K
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planetstardragon (4/5/2022)
this is the one I've been using, https://www.wisecleaner.com/wise-memory-optimizer.html with mixed results - sometimes when I multi task - different programs have different reactions to the memory optimizing - like my browser will act up - other times when i'm just using iclone and cc3, and I see a big increase in performance So, while this may not be the perfect solution, it seems to be heading in the right direction and the usual formal disclaimer - i always test different stuff and put my system through major drama - this is just a test to find ways to improve iclone performance, not a solution. While I have seen some improvements, I'm still not sure of any adverse effects it may have on any other given software - so use at your own risk. thank you for your advice. vidius
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planetstardragon
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planetstardragon
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
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this is the one I've been using, https://www.wisecleaner.com/wise-memory-optimizer.html with mixed results - sometimes when I multi task - different programs have different reactions to the memory optimizing - like my browser will act up - other times when i'm just using iclone and cc3, and I see a big increase in performance So, while this may not be the perfect solution, it seems to be heading in the right direction and the usual formal disclaimer - i always test different stuff and put my system through major drama - this is just a test to find ways to improve iclone performance, not a solution. While I have seen some improvements, I'm still not sure of any adverse effects it may have on any other given software - so use at your own risk.
☯🐉 "To define Tao is to defile it" - Lao Tzu
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mr_vidius
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mr_vidius
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 days ago
Posts: 433,
Visits: 6.1K
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planetstardragon (4/5/2022) i believe it's related to poor memory management - reason - I see big iclone improvements when I use a memory optimizer that regularly clears 1+ gig of ram when optimizing iclone on the fly. What I suspect is happening is that iclone bursts an unlimited amount of data - it's a scaling problem so when you get a faster card / system it will flood your ram even harder - so there really is no such thing as a perfect iclone system if Iclone sends out massive bursts of data that only become more massive when the gear is upgraded. I told another user about this who did a test swapping their old vid card and a new one - the older video card actually had more fps than the newer one - meaning that iclone adapted it's output capacity based on the system power. - so more powerful system, larger iclone data burst, lower fps.
iclone 7 needs to be regulated by some 3rd party approach to stop it from flooding the system buffers.
interesting.. very interesting. may i ask what memory optimizer you use? or is there one you can recommend?
vidius
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planetstardragon
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planetstardragon
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 11.5K,
Visits: 46.0K
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i believe it's related to poor memory management - reason - I see big iclone improvements when I use a memory optimizer that regularly clears 1+ gig of ram when optimizing iclone on the fly. What I suspect is happening is that iclone bursts an unlimited amount of data - it's a scaling problem so when you get a faster card / system it will flood your ram even harder - so there really is no such thing as a perfect iclone system if Iclone sends out massive bursts of data that only become more massive when the gear is upgraded. I told another user about this who did a test swapping their old vid card and a new one - the older video card actually had more fps than the newer one - meaning that iclone adapted it's output capacity based on the system power. - so more powerful system, larger iclone data burst, lower fps. iclone 7 needs to be regulated by some 3rd party approach to stop it from flooding the system buffers.
☯🐉 "To define Tao is to defile it" - Lao Tzu
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Data Juggler
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Data Juggler
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.8K,
Visits: 5.6K
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I waited for Alder Lake 19-12900K with an RTX 3090, and my poker room scene still bogs with 6 characters or more than 5 tables. That is with combing the chips in the chip rack. I look forward to IClone 8 where the preview video they showed mentions non-animated objects can be static and use a lot less memory. I exported my poker room to Omniverse, and I was able to add a bunch more tables. I can't export my characters for some reason yet, so I can't test that. 12 Tables isn't a problem for Omniverse, so hopefully IClone has some improvements in the near future.
Creator of the free website: PixelDatabase.Net A Free Online Text Based Image Editor

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jeff.davies
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jeff.davies
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 300,
Visits: 1.5K
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I continue to learn from Kellytoons! I had never heard of Anima (axyz-design.com) before! For my crowd scenes I would render short videos of low LOD characters on a transparent background and then play those videos on planes behind the main characters. Here is an example of it https://m.youtube.com/watch?v=iwilbkFG70M&t=4m18s.This technique also works for bottles on shelves, etc.
- Jeff The Adventures of Capt Sanchez Cybernautic Studios
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Kelleytoons
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Kelleytoons
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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shadybearbklyn (4/5/2022) I’ve seen you post that issue before. Does the number of characters affect it as well? Should I just combine all of the props? I haven't actually tested this out - in the past, prior to my 3090, the max characters practical for iClone was about 3-4 (depending on the details). 4 or more was troublesome and after 5 you were just asking for trouble (I had one scene with 6 characters that would crash whenever I tried saving it, although I could render it just fine). But I have not tested whether the 3090 allows you to work with more. My gut tells me that it depends on the way the characters are constructed. If you have, say, 5 "raw" characters (without clothing or accessories) then it *should* be fine as the 3090 will have the memory needed to handle things. But props is still the biggest problem - more than a dozen can't be handled by ANY GPU (and it has nothing to do with your CPU or other computer characteristics - this problem with props is an iClone issue, not a computer specs issue. It has been both proven and acknowledged by the devs - if you have a lot of props you will bring ANY system down to its knees, but if you combine them all into one all will then be well, independent of RAM load). I guess I could experiment and find out - I rarely have more than a couple of main characters and if I'm going to have a lot more they invariably end up as background characters (where I use things like Anima to fake - there you can have hundreds without issues with some care). But you can also test yourself - if you have a bare scene, devoid of props, just start loading your characters in one by one until it becomes unworkable. Then you'll know your limit and adjusts your workflow accordingly.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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sungod
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sungod
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 249,
Visits: 3.7K
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@shadybearbklyn Kindly mention your CPU and RAM ?
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