***Long Post Warning**
For many years I have been trying to export 3d models from the game GTA V with no avail. Mainly because the 3d models used in the game are in a weird format that was unable to be converted to FBX. Well, after many years of trying I h have FINALLY figured it out.
With GTA V you can get an insane amount of 3d models that you can use with iClone. The modding community take it a step further. Here is a small example...
Look at all these realistic shoes I can now use with iClone.

I also have chains...

Even accessories like hats...

I downloaded many of these files from
https://www.gta5-mods.com/HOWEVER... please realize you simply cannot go to the web page and download what you want and expect it to work. It is kind of a hassle to export 3d models from the game. You can grab anything from vehicles... clothes, weapons, props, even buildings and aircraft. There are hundreds of real vehicles and aircraft you can choose from.

I have not gotten into downloading car models yet because when you download the models it comes with collisions, occuluders, damage morphs, etc. Not only that it comes with only 1 wheel. I need to learn more on how to make this work for iClone but hopefully, someone here on the forum can figure it out.
Here is a Nissan Skyline when opened in Blender...

Here is what it looks like in game...

You can also grab a ton of clothes as well. However converting them to CC3 is not impossible, it is just time consuming.
So you see, there is a massive amount of potential here to gain new assets to use with your iClone projects. However one thing to remember, this was a pain in the rear but I eventually figured it out (with lots of help from Youtube and Github). I wanted to share this info with you so hopefully, we can get additional folks on here to get into this sort of thing as well.
NOTE: You NEED to own a copy of GTA V on PC (I got mine from steam)This was first video I watch
which has a lot of the download links in the description.
https://youtu.be/0Ku_O_jByBkHere is another video I made that shows the process (a little more straight forward)
https://youtu.be/aOchBa-E1kII personally like the idea of having my characters wearing chains. However I am not very good with weight maps... so they work but will need to be weighted properly.

Anyhow, I really hope this post inspires you guys to try this.
ONE LAST THING... OBVIOUSLY THESE MODELS WERE DEVELOPED AND OWNED BY ROCKSTAR GAMES. YOU CANNOT USE THESE MODELS FOR COMMERCIAL USAGE. ONLY PERSONAL USAGE. JUST FYI.
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