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Iclone to Cinema4D C4D - Joints oriented Y-up?

Posted By OokamiOokami 3 Years Ago
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OokamiOokami
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Hi, is there a way to export an FBX our of Iclone with the rig oriented as Y-up? 

Exporting using either C4D preset creates an FBX rig that is oriented Z-up. The root bone then has an added -90 rotation to make the character appear to be oriented Y-up. This is fine for some uses, but is problematic if you want to make a ragdoll or use physics. Any tips on how I can export a proper Y-up rig? 

Thanks much




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