Hi, is there a way to export an FBX our of Iclone with the rig oriented as Y-up?
Exporting using either C4D preset creates an FBX rig that is oriented Z-up. The root bone then has an added -90 rotation to make the character appear to be oriented Y-up. This is fine for some uses, but is problematic if you want to make a ragdoll or use physics. Any tips on how I can export a proper Y-up rig?
Thanks much