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Lower Poly count

Posted By rgathje 16 Years Ago
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rgathje
rgathje
Posted 16 Years Ago
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Last Active: 9 Years Ago
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  For those of you that use Poser items but the poly is to high, DAZ has come out with a product called "Decimator for DAZ Studio" that will lower the poly count for gamers. The link is

http://www.daz3d.com/i/shop/itemdetails/?item=10673

if you want to take a look at it.


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Forum Post Lower Poly count By rgathje ( 16 Years Ago )
Forum Post Yeah!!! Brilliant, :D also check out Texture Atlas to go with it. I... By Christy0 ( 16 Years Ago )
Forum Post $104 for all 3 looks very tempting .. anyone used it ? By bluemidget666 ( 16 Years Ago )
Forum Post Hey that's not bad. I'd like to try it, but I've still got no budget... By Dreamcube017 ( 16 Years Ago )
Forum Post There's an article at the CG Society as well:... By Illustrator Cathy ( 16 Years Ago )
Forum Post I just got through trying it. I loaded Michael 4 into DAZ Studio,... By lundon ( 16 Years Ago )
Forum Post for $4 over the origanal cost of the fbx exporter im more than... By bluemidget666 ( 16 Years Ago )
Forum Post [quote]"I loaded Michael 4 into DAZ Studio, added a shirt and shorts... By peteradam6 ( 16 Years Ago )
Forum Post [quote][b]peteradam6 (5/14/2010)[/b][hr][quote]"I loaded Michael 4... By lundon ( 16 Years Ago )
Forum Post Hey, I've got what may be some magical news for some... So has... By Dreamcube017 ( 16 Years Ago )
Forum Post Folks: There is also PolygonCruncher! I use it and works VERY... By Apparition ( 16 Years Ago )
Forum Post I'm pleased to report that the price on the DAZ website is what you... By peteradam6 ( 16 Years Ago )
Forum Post That's pretty awesome... oh the XSI post will only work on static... By Dreamcube017 ( 16 Years Ago )
Forum Post Many solutions are there: I reduce the vertexes & polys in max... By W.VEEKE ( 16 Years Ago )
Forum Post [quote]"Couldn't I just animate the character in iClone if I didn't... By peteradam6 ( 16 Years Ago )
Forum Post [quote][b]peteradam6 (5/24/2010)[/b][hr][quote]"Couldn't I just... By gizmo ( 16 Years Ago )
Forum Post Hmmm... As my main issue is body and face shape... I think I'll just... By Dreamcube017 ( 16 Years Ago )
Forum Post I agree with DreamCube! Too many convolutions to get something... By Apparition ( 16 Years Ago )
Forum Post True. Also Mike I saw your hair modeling tutorial and I really enjoyed... By Dreamcube017 ( 16 Years Ago )
Forum Post [quote]Too many convolutions to get something done.[/quote] For... By peteradam6 ( 16 Years Ago )
Forum Post I am not convinced that even if you mastered Iclone character creation... By bluemidget666 ( 16 Years Ago )
Forum Post bluemidget666: Maybe not maybe yes... I wonder! The best and... By Apparition ( 16 Years Ago )
Forum Post [quote]I guess, the DAZ converted, crunched and animated characters,... By bluemidget666 ( 16 Years Ago )



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