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How to get images like this to Iclone?

Posted By animasyoncugu 4 Years Ago
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animasyoncugu
animasyoncugu
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https://forum.reallusion.com/uploads/images/a737166c-dd06-4d47-a6de-c678.pngThese two photos are a frame from an animation video, I like the image very much, is it possible to get such an image in iclon?
Does Iclone support rendering like this?
What do I need to do to get this image?
planetstardragon
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that looks like it was rendered in maya -  it's ray traced rendering -  iclone does not have ray tracing.  - it does have iray though - but that has it's limitations as well.

What iclone has that does make it powerful is it's ability to preserve image quality so you can for instance ray trace a still image in iray or indigo for a backdrop matte painting, that takes a few minutes -  then animate over it and create compositing layers for your video editor.   The lighting, global illumination and ibl set up in iclone is very powerful in that you can emulate a ray traced look -  but it's not ray traced,  just a clever way of faking it.

iclone is not maya -  but it has tools to fake it with a little skill, creativity and technique,  but it's not maya or unreal with real time ray tracing.

Filmed in iclone.
https://forum.reallusion.com/uploads/images/99b12fa8-0209-4145-94ca-17e7.gif


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animasyoncugu
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Will it be possible to create such images in iclon 8? I'm very curious about this, but even the release date of the program is not clear.
planetstardragon
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hard to say - but so far there are no indicators that anything will dramatically change - features added yes, dramatically change to suddenly look like a ray traced rendering engine -  not likely -  but who knows -  if it's any indicator we've been asking for it for many years,  and we usually get new features and a pipeline to transfer files to a system with a better rendering engine, when we have gotten direct rendering engines there's always been some game breaking quirk like not being able to render particles or needing 300 gigs of drive space to take 3 weeks to render 2 minutes of footage. it's always something.  The concern about asking for new features like that is that the software is getting more sluggish with each new feature added - so while the goal for great rendering options like above is desired,  it will likely translate to extremely poor performance with a ton of bugs and the need for some outrageously priced gear to run it...heh...so be careful what you ask for lol

when you've been here long enough you learn to say "Stop,  please, no more,  can we please just fix what you already gave us!! -tears in eyes"


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Kelleytoons
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We're pretty sure based on what RL has said that the basic rendering engine will not change with 8.

If you are dead set on a different renderer, just use iClone for your work, export out and render in Blender, for example (or UE4, or Unity or whatever).  Even the Omniverse will be supported by iClone so that's another possibility.  



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justaviking
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I have seen a few (way too few) beautiful images created with iClone's native renderer.
Lighting, lighting, textures, and lighting seem to be key elements.




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4u2ges
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Shadows and AO, what gives away iClone renders most of the time.
(volumetric is coming in 8 supposedly)




animagic
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I usually stay out of these discussion, but this year I have had three films that were rendered with iClone accepted at festivals.

So with care and a good story you can create an acceptable and enjoyable product using the iClone renderer.

Fun fact: a lot of animations shown at festivals are hardly photorealistic, so that's something to think about.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Amper Sand
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In my opinion, if we look closer, there's nothing fancy on that image: camera DOF, fog, HDR, light bounce plus volumetric light. IClone 7 is missing volumetric light but, as @4u2ges said, RL told us in the "teaser" it will be available in IC8. Of course need work to setup it but will not be able to match the screenshot above because IClone it's too "geometric", you almost feel the mathematics in its rendering.

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4u2ges
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ampertox (10/12/2021)
In my opinion, if we look closer, there's nothing fancy on that image: camera DOF, fog, HDR, light bounce plus volumetric light. IClone 7 is missing volumetric light but, as @4u2ges said, RL told us in the "teaser" it will be available in IC8. Of course need work to setup it but will not be able to match the screenshot above because IClone it's too "geometric", you almost feel the mathematics in its rendering.


You're almost right :) Everything you mentioned could be done in iClone with some effort and it it would look very close, even volumetrics could probably be simulated.
All, except this... Make marked areas dark enough. You would have to pile spot shadows one over another for each designated area. And that would eventually screw something else up.
Poor balance of lights/shadows makes iClone renders look flat most of the time. Very hard to achieve depth, good contrast and vividness at the same time.
And oh, yes, GI light/bounce leaks are almost unstoppable.

https://forum.reallusion.com/uploads/images/53194653-b0af-4d4f-a726-b6d6.jpg






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