What size textures do you have for your character? That adds a lot of megabytes.
Iclone has 4 types of skin textures (Head, Body, Arms and Legs) And each of those have PBR textures (Diffuse, Opacity, Normal, AO, Metallic, Roughness).
And some of those textures can be up to 4096 (4K). And then your clothes and hair have textures also.
You can lower the quality of those to 512 in your favorite Photo App or in CC3. See if that helps.
i tried with 1024. yeah i could try with my painting app
and i can't get below 60k polys
I wonder where you got this number from? If you say your cloth is 4K polys, then + 35366 (standard CC3+ base) makes around 40K.
Where extra 20K is coming from?
yeah default girl, but kevin is 151k. i should have paid more attention to this, i agree. But it was my first 'messing around' with CC3. And now i have spent a couple of hours on it, and i got a quite nice result, so i'd like to keep it
Do you have hair and eyebrows on your character? You can reduce the polygon count on the hair too.
i had. i removed them. and now i have 60k