There can be many reasons for a "memory could not be read" error message, but commonly this is caused by an object in your scene that is not playing nice with iClone.
Sadly it is not easy to quickly diagnose which one and it normally has to be done using trial and error by removing items from the scene and seeing if the error message goes away. Look first for custom props or other custom content that you imported in as one of these will likely be the culprit.
One other thing it may be is that the project itself is corrupt. When this is suspected it will be wise to drop back to an earlier build of the project before the problem started to appear.
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