You can send a CC Character to 3Dxchange for fix every expression morph
You can export there die Morphs from expression editor to adjust in zbrush. After that You save the profile and drag it in CC on your model.
A hint for eye-closing. In Zbrush import a Base Morph store it in the Morphlayer. Use symmetry to close both eyes. Export this now for eye closing morph
then use the Morphbrush to open the eyes back for left and right separately. That save time and make identically blinks morphs for both sides
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liebe Grüße vidi