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Weird export from 3dxchange to Iclone

Posted By kaisa.s.blue.apple 3 Years Ago
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kaisa.s.blue.apple
kaisa.s.blue.apple
Posted 3 Years Ago
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Last Active: 2 Years Ago
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Hello!

I create a new subject for this. I found no answer on internet and I believe it deserve it's own Topic.

I record some mocap with the Perception-Neuron-32,
I reccord them with Axis Neuron, export with Biovision BVH (*.bvh),
then I convert them with 3dxchange as rlmotion but when I put those motion in A character or iAvatar in Iclone, the arms stay in the T pose! But why? Do you have any idea why?
Whats weird is that in an other computer it works perfectly fine ( the one I recorded everything but I work remotedly so I can't have acces to it everyday.)

This drive me nuts! ahah ^^
If you have any suggestion even an hint, please feel free to share!

Works fine on 3dxchange!


Nope the arms wants to stay in T-pose!


Peter (RL)
Peter (RL)
Posted 3 Years Ago
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Hi...

If it is working fine in iClone on one computer but not on a different computer, check that both versions of iClone are updated to same version. It may be there is a compatibility issue due to a version mismatch.

                                                                

Peter
Forum Administrator

www.reallusion.com





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