English


Profile Picture

Animate MetaHuman in Unreal with iClone Unreal Live Link

Posted By Charlene (RL) 4 Years Ago
Rated 5 stars based on 3 votes.
1
2
3
4
5
6
7
...
19

Animate MetaHuman in Unreal with iClone Unreal Live Link

Author
Message
yepkoo
yepkoo
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 1.2K, Visits: 1.9K
I've updated the video about the new metahuman kit for UE5 and above.
I also showed the process of saving the animation at the zero point so that the recorded animations can be used independently.




----------------------------------------------------------------
https://www.youtube.com/yepkoo
https://dev.epicgames.com/community/profile/bxvo/Yepkoo#learning


chrispnpro
chrispnpro
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 52, Visits: 114
yepkoo (1/19/2023)
@chrispnpro glad you fixed your issue.
I was sure @Bassline303 would help :D
As for your other problem, I recommend asking this question on the Unreal Engine forums as well
I think you can get faster help on this issue.


Yes you are right i Will try ep games to find out. 
Thankyou so much for all  excellent assistans. 

All The best 
Chris 

yepkoo
yepkoo
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)Distinguished Member (3.7K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 1.2K, Visits: 1.9K
@chrispnpro glad you fixed your issue.
I was sure @Bassline303 would help :D
As for your other problem, I recommend asking this question on the Unreal Engine forums as well
I think you can get faster help on this issue.


----------------------------------------------------------------
https://www.youtube.com/yepkoo
https://dev.epicgames.com/community/profile/bxvo/Yepkoo#learning


chrispnpro
chrispnpro
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 52, Visits: 114
Succes with mewtahuman live in ue 5.1 with iclone 7.93...




chrispnpro
chrispnpro
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 52, Visits: 114
Hi  I find this in the doc for ue .5.1 from Epic games. I dont understand yet....but maybee later on :-)

76% of original size (was 665x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4c23f8d3-88a8-485a-a9a8-6a81.jpg
chrispnpro
chrispnpro
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 52, Visits: 114

 Hi!
I Will try in ue 5.1 with The elder Metahuman kit but i have a little problem as follows:
1. I have The 5.1 projects folder on another EXTERNAL usb HD disk named with partition G:\
2. For ue 5.03 i use a usb 3 ssd EXTERNAL with The part P:\
3. The ue programs  4.27.2.5.03 and 5.1 are installed on C:\program\epic games\
4. The derived data cashe folder are  on respektive P:\  and  G:\ projects folder.\der data cache\ 
5. When I have used The P:\ disk and closd down my pc remove The usb3 P:\ and starting my pc again and attache The G:\ disk   and start a proj from 5.1 folder The der data cache location have changed from  G:\ ue5. 1\ to P:\ ue 5.03\der data cac
5. This happens every time i change The external drives. 
6. It always start with The latest used disk. Ive checked The Global settings but even IF I change to The actual disk it change.automaticly. 

Jusst started the 5.1 on part G:\
76% of original size (was 665x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/8f4f23c5-7927-46ea-b38e-3a6a.jpg


chrispnpro
chrispnpro
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 52, Visits: 114
Yes i did but something happened with that cam so i made a new fresh sequence with adding a new cam and then it worked... here we go...

StyleMarshal
StyleMarshal
Posted 2 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)Distinguished Member (14.4K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 5.8K, Visits: 14.3K
Did you add a Camera to sequencer? Render Q needs a Camera Track to render out.
chrispnpro
chrispnpro
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 52, Visits: 114
Ive succeded with making The face more upp and also eyes more opened and The sequecer made it grate. but starting The movie render action it dont start to record. Its still.. NO error message tried  several Times. Restarted my pc but it dont start recording.
I Will try a new blank level with The same mh and see what happens
chrispnpro
chrispnpro
Posted 2 Years Ago
View Quick Profile
Junior Member

Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)Junior Member (199 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 52, Visits: 114
Bassline303 (1/18/2023)
chrispnpro (1/18/2023)
Hi my 2nd attempt with LOD 0 the hair is now on her haid. 
There is no wave file yet due to i have to get permission from the artist first...    I will make another try with iphone x in realtime to make her look up and with her eyes more opem.


👍 Looks like you are a great "Dancer"  😁

Ive just learned The baasic samba steps thankyou anyway 


1
2
3
4
5
6
7
...
19



Reading This Topic

0 active, 0 guests, 0 members, 0 anonymous.
No members currently viewing this topic!