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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.6K,
Visits: 14.0K
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Does it work when you tick play (simulate) ? If yes , you forgot to add the Arkit Setup at the end of the bone controlled chain. 4 Fun :
Edited
3 Years Ago by
Bassline303
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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 3.1K,
Visits: 4.7K
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Hi Bassline, Cool ππππ Greetings Robert
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oldnewusa
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oldnewusa
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 33,
Visits: 295
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d Bassline303 (7/4/2021)
Add a Post Process Volume and use the color grading and LUTs in UE4/5 . Also auto focussing a MH can help :
And Focus as "Look At" : I checked out everything Bassline303 , thanks in advance. Everything works like should be i guess <3 here is a mix of face + body HD - bad Girl. UHD - bad Girl Glad we have you here Bassline303. Have a good time everbody.
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cedric_119526
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cedric_119526
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 48
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Bassline303 (7/6/2021)
Does it work when you tick play (simulate) ? If yes , you forgot to add the Arkit Setup at the end of the bone controlled chain. 4 Fun :
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cedric_119526
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cedric_119526
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 48
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[quote] Bassline303 (7/6/2021)
Does it work when you tick play (simulate) ? If yes , you forgot to add the Arkit Setup at the end of the bone controlled chain. Thanks for your help but, not it does not work in play mode either.
Yes I have the exact same blueprint but the the ExPlus key are ok on Debra in Iclone but not on my MetaHuman in Unreal. Everything else works smoothly. It's as if some bones are not working, but I don't understand why ... 4 Fun : lol, funny indeed :-) (I speak french too by the way) Thanks again for your time
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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.6K,
Visits: 14.0K
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ok , then I have to see which pose asset you are using and your Anim BP
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cedric_119526
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cedric_119526
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 48
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Bassline303 (7/8/2021)
ok , then I have to see which pose asset you are using and your Anim BP sure :-) here it is : https://youtu.be/8ObZ5z2HH8s
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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.6K,
Visits: 14.0K
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trevor.mears
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trevor.mears
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1,
Visits: 15
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*If you are iClone Unreal Live Link trial users since July 1st, 2021, you can download the kit via the follow-up email.
I have the trial of iclone7 and the unreal live link plugin installed and working, however, I have never received this follow-up email with the download link. Can anyone assist? Thank you.
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Bassline303
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Bassline303
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.6K,
Visits: 14.0K
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trevor.mears (7/8/2021)
*If you are iClone Unreal Live Link trial users since July 1st, 2021, you can download the kit via the follow-up email.
I have the trial of iclone7 and the unreal live link plugin installed and working, however, I have never received this follow-up email with the download link. Can anyone assist? Thank you. Maybe try it again here at the bottom of the page : https://www.reallusion.com/iclone/live-link/unreal-engine/metahuman/I am not a trail user , so I can't help here , sorry.
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