|
RFilms
|
RFilms
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: 11 Months Ago
Posts: 72,
Visits: 487
|
hi, i'm facing a Weird issue. I have my character done with CC/zbrush etc... now i'm applying physics on cloths but its not working at all. I tested default Cloth in iClone menu, and that is also not simulating. When i tested the same Cloth mesh in a new file, it works fine. Is it the size of the character or textures/polygons on dress ? Or any other issue? Btw, i removed the clothes i made and put a dress from iClone liberary. Still not simulating.
Please help, For this project, there's no point of working on it further in iclone if cloths won't simulate.
|
|
Peter (RL)
|
Peter (RL)
Posted 4 Years Ago
|
|
Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
|
Hi... It could be an issue with this particular project where physics is not enabled. Try opening Project Settings (CTRL+SHIFT+P) and check that PhysX Engine is enabled (not Bullet Engine) and also check that both Rigid Body and Soft Cloth are checked. Note: Physics can then also be toggled on and off from the top toolbar.
Peter Forum Administrator www.reallusion.com
|
|
RFilms
|
RFilms
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: 11 Months Ago
Posts: 72,
Visits: 487
|
Great. Thanks
|