|
By RFilms - 4 Years Ago
|
hi, i'm facing a Weird issue. I have my character done with CC/zbrush etc... now i'm applying physics on cloths but its not working at all. I tested default Cloth in iClone menu, and that is also not simulating. When i tested the same Cloth mesh in a new file, it works fine. Is it the size of the character or textures/polygons on dress ? Or any other issue? Btw, i removed the clothes i made and put a dress from iClone liberary. Still not simulating.
Please help, For this project, there's no point of working on it further in iclone if cloths won't simulate.
|
|
By Peter (RL) - 4 Years Ago
|
Hi...
It could be an issue with this particular project where physics is not enabled. Try opening Project Settings (CTRL+SHIFT+P) and check that PhysX Engine is enabled (not Bullet Engine) and also check that both Rigid Body and Soft Cloth are checked.
Note: Physics can then also be toggled on and off from the top toolbar.
|
|
By RFilms - 4 Years Ago
|
|
Great. Thanks
|
|