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To have collision simple/Complex in unreal.

Posted By samusam 4 Years Ago
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samusam
samusam
Posted 4 Years Ago
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Hi,
Hi, how can I have the collisions for example of a building with doors that can be opened so that they are of type simple / complex? I always have capsules in unreal physics assets. I'm not just referring to meshes, which I can fix collisions on unreal, but to skeletal meshes.
And afeter transfert them with live link




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