Dear Character Creator Users,
It's great to see you again! We are pleased to introduce the new release of Character Creator plug-ins.- New! Character Creator Omniverse Connector (Pipeline Edition only): Character Creator Omniverse Connector is a plugin for transferring digital humans and motions from Character Creator 3 to an NVIDIA Omniverse Nucleus Server. Professionals of any skill level can leverage the tools to create digital humans for projects with efficiency and without the need to outsource or forego digital humans due to cost or human resource challenges.
- Update!Smart Gallery 1.2: Content storage management has become easier than ever! Smart Gallery 1.2 allows assigning multiple storage drives for future installation & content creation, and it also supports moving location for installed content packs. Many features and error-handling mechanisms are added to let users managing assets freely.
Character Creator Omniverse Connector (Pipeline Edition only) Character Creator Omniverse Connector is a plugin for transferring digital humans and motions from Character Creator 3 to an NVIDIA Omniverse Nucleus Server. It adds the power of a full character generation system with motions and unlimited creative variations to NVIDIA Omniverse. Professionals of any skill level can leverage the tools to create digital humans for projects with efficiency and without the need to outsource or forego digital humans due to cost or human resource challenges.
Visit the
webpage to have the solution overview.
75% of original size (was 674x19) - Click to enlarge
The Character Creator Omniverse Connector allows users to export characters, accessories, motions, and materials to USD and MDL. The file structure is well-organized, which allows users to easily replace content during collaboration.
Smart Gallery 1.2From version 1.2, Smart Gallery allows assigning multiple storage drives for future installation & content creation, and it also supports moving location for installed content packs. Many features and error-handling mechanisms are added to let users managing assets freely. For workgroup members, this update makes it possible to easily manage assets from a central server now.
Visit the
Smart Gallery forum to check installation guide, usage tutorial, and known issue list.
Other Enhancements in Version 3.41 - Added: Ability to export vertex coloring (Export FBX >Advanced Settings > Export Vertex Color).
- Fixed: Eyes don't respond to morph adjustments after exporting and importing an OBJ file to and from Maya.
- Fixed: Character Creator crashes while combining facial hair (Export FBX > Unity Preset > Merge Bear and Brows into one Object).